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Press Releases

Kaneva launches ‘Keep It Real!’
-- Premiere Sponsorship Program --



ATLANTA, GA - (March 4, 2009) Kaneva, a social entertainment world that unifies Web 2.0 social networking with an immersive 3D world, announces today their ‘Keep it Real!’ premiere sponsorship model for brand opportunities.

“We are opening up our doors and welcoming select consumer brands to engage with our growing member base and experience marketing in an entirely new way,” said Christopher Klaus, Founder and CEO of Kaneva. “With Kaneva, we push traditional online marketing campaigns into an interactive, entertainment world where brands have the opportunity to become content providers,” said Klaus.

‘Keep it Real!’ is set to launch during the Engage! Expo in New York City March 10-11, 2009; however, Kaneva is already engaged in conversations with several large brands to add a 2D/3D experience to their online presence in 2009. ‘Keep it Real!’ follows a successful Kaneva consumer public beta where membership has grown to over 1.5 million people.

Kaneva represents an extraordinary branding opportunity for companies. Designed from the ground up to appeal to the mainstream online consumer, Kaneva’s experience offers social networking, media sharing, and simplicity - all of which make it the right fit for marketing mavens to take the plunge into a fused 2D/3D experience.

"With ‘Keep it Real!’ we are encouraging brands to explore our exciting program offerings, which cover a range of themes from apparel, home furnishings, electronics to exclusive destinations and much more," said Jeffrey Longoria, Kaneva’s Chief Revenue Officer.

Brand safe and optimized, Kaneva’s immersive 2D/3D environment enables brands to become content providers in a relevant, modern-day world. Kaneva encourages its members to extend their real lives online, connect with friends, to share their interests, and to engage in real time activities.

Instead of a virtual, cartoonish or fantasy world, Kaneva ‘Keeps it Real!’ by virtually bringing together the best of what real life has to offer.


About Kaneva

Kaneva is the first social entertainment world that unifies the 2D web with a 3D experience. Built for the masses, Kaneva integrates social networking, casual games, and collaborative communities into a modern day, immersive 3D virtual world. Latin for “canvas”, Kaneva enables its members to have fun, express their interests and passions, and establish meaningful, real connections with others. The company was founded in 2004 by Christopher Klaus, a highly regarded entrepreneur, Internet security pioneer and philanthropist, who previously founded Internet Security Systems. Headquartered in Atlanta, Kaneva has been privately funded to date. More information about Kaneva can be found at: Kaneva.com or watch our What Is Kaneva Video.


Angela Gibson
Press/Marketing
678-367-0556
770-480-2637
agibson [at] kaneva [dot] com

Thomas Zebley
Business Dev
678-367-0532
678-596-9056
tzebley [at] kaneva [dot] com







TBS.COM and TNT.TV To Present Live Webcast of 14th Annual Screen Actors Guild Awards® Red Carpet Pre-Show And Backstage Photo/Pressroom

Webcast and Live Virtual Red Carpet Event Also Offered at TNT Backlot inside the Kaneva Virtual World

Red Carpet Pre-Show Kicks Off at 6:20 p.m. (ET)/3:20 p.m. (PT) With Announcement of First Recipients of the Award for Stunt Ensemble

14th Annual Screen Actors Guild Awards to be Simulcast on TBS and TNT Sunday, Jan. 27, at 8 p.m. (ET/PT)

What: 14th Annual Screen Actors Guild Awards® Red Carpet Pre-Show and Backstage Photo/Pressroom Coverage

Where: Live webcast at tbs.com and tnt.tv, as well as within the Kaneva virtual world

When: Sunday, Jan. 27 Live Red Carpet Pre-Show: 6:20 p.m. (ET)/3:20 p.m. (PT) Live Backstage Photo/Pressroom Coverage: 8 p.m. (ET)/5 p.m. (PT)


Description: As a build-up to the 14th Annual Screen Actors Guild Awards presentation, TNT and TBS will present a special live webcast of the red carpet at tnt.tv and tbs.com, as well as through the TBS and TNT domains within the Kaneva virtual world. The webcast, which will open with SAG president Alan Rosenberg and SAG Awards nominee Ben Foster (3:10 to Yuma) announcing the recipients of this year’s new Stunt Ensemble honors, will be hosted by Entertainment Weekly’s Dave Karger and comedian Jamie Kaler, co-star of TBS’s acclaimed comedy series My Boys. Karger and Kaler will cover the red carpet arrivals of this year’s nominees, past winners and other attendees. Following the Red Carpet Pre-Show, the webcast will shift backstage to the press and photo rooms, where this year’s SAG Awards honorees will answer questions from reporters and pose for pictures with their Actor® statuettes.

Kaneva: In addition to watching the Screen Actors Guild Awards Red Carpet Pre-Show at tbs.com and tnt.tv, fans worldwide can now walk the SAG red carpet inside the 3D virtual world of Kaneva. Set to take place in the 3D TNT backlot inside Kaneva, the event will allow fans to create and dress their avatars in high fashion, walk the carpet, watch live interviews of the hottest celebrities on the Hollywood red carpet on multiple in-world screens, mingle and chat with friends and even participate in a red carpet photo shoot. This event is part of Turner Broadcasting System, Inc.’s agreement with Kaneva to extend its programming to the Web communities and 3D spaces in the Virtual World of Kaneva. Additional details are available at www.kaneva.com/redcarpet.

The 14th Annual Screen Actors Guild Awards® are produced by Jeff Margolis Productions in association with Screen Actors Guild. Jeff Margolis is the executive producer and Kathy Connell is the producer. Yale Summers, Daryl Anderson, Shelley Fabares, Paul Napier and JoBeth Williams are producers for SAG. Gloria Fujita O’Brien and Mick McCullough are supervising producers. Benn Fleishman is executive in charge of production.

Screen Actors Guild (SAG) is the nation’s largest labor union representing working actors. Established in 1933, SAG has a rich history in the American labor movement, from standing up to studios to break long-term engagement contracts in the 1940s to fighting for artists’ rights amid the digital revolution sweeping the entertainment industry in the 21st century. With 20 branches nationwide, SAG represents nearly 120,000 working actors in film, television, industrials, commercials, video games, music videos and other new media. The Guild exists to enhance actors’ working conditions, compensation and benefits and to be a powerful, unified voice on behalf of artists’ rights. Headquartered in Los Angeles, SAG is a proud affiliate of the AFL-CIO. More information is available online at www.sag.org.

Kaneva, which is Latin for “canvas,” is a pioneering virtual entertainment world that unifies the 2D Web with a 3D experience. It is the first to integrate social networking, shared media and collaborative online communities into a modern-day, immersive 3D virtual world. Kaneva enables its members to hang out with their friends online and in 3D, share entertainment, express creativity and passions, and establish meaningful connections with others.

Turner Network Television (TNT), television’s destination for drama and one of cable’s top-rated networks, offers original movies and series, including the acclaimed and highly popular detective drama The Closer, starring Golden Globeè winner and Emmy® and Screen Actors Guild Awardsè nominee Kyra Sedgwick, and Saving Grace, a provocative new drama starring Oscar® winner and Screen Actors Guild Award nominee Holly Hunter. TNT is also home to powerful one-hour dramas, such as Law & Order, Without a Trace, Cold Case, ER and Charmed; broadcast premiere movies; compelling prime-time specials, such as the Screen Actors Guild Awards; and championship sports coverage, including NASCAR and the NBA. TNT is available in high-definition.

TBS, a division of Turner Broadcasting System, Inc., is television’s top-rated comedy network. It serves as home to such original comedy series as My Boys, The Bill Engvall Show, Tyler Perry’s House of Payne, 10 Items or Less and Frank TV; hot contemporary comedies like The Office, Sex and the City, Everybody Loves Raymond, Family Guy, King of Queens, Seinfeld and Friends, with My Name Is Earl joining the line-up in 2008; specials and special events, such as Funniest Commercials of the Year and The Comedy Festival in Las Vegas; blockbuster movies; and hosted movie showcases. Turner Broadcasting System, Inc., a Time Warner company, creates and programs branded news, entertainment, animation and young adult media environments on television and other platforms for consumers around the world.





Kaneva Takes Virtual World Mainstream with IBM


IBM, SAN JOSE, CA - (October 10, 2007) - Kaneva, a rapidly growing digital world for the masses, today announced at the Virtual Worlds Conference that it has standardized on IBM (NYSE: IBM) servers to support consumers worldwide who want to blend social networking and entertainment in an immersive 3-D environment.

Kaneva’s business model is a mixture of ad support, premium membership, and sales of virtual goods. Currently in beta, Kaneva’s unique approach to combining the 3-D Internet with social networking capabilities from MySpace, Facebook, YouTube and more has already proven to be popular with registered users approaching 700,000. Kaneva recognized it needed to standardize on a server platform that effectively scales. IBM System x servers, powered by IBM’s X-Architecture, proved to be the right match for Kaneva’s instancing software capability, which enables up to 1000 people to fit on a single server.

“IBM brings deep industry knowledge and a clear understanding of our business model, and recognizes the importance of cultivating a collaborative virtual world ecosystem,” said Christopher Klaus, founder and CEO, Kaneva. “As we looked ahead, IBM had the vision we were seeking, along with the technology stability to support and manage the fast-paced growth that we anticipate for Kaneva.”

Social networking and rich media are core features of Kaneva, and the world is built for the mainstream consumer, an extension of the real world where you can meet with your friends in real-time. IBM System x3650 servers will be key as Kaneva’s widespread appeal grows to accommodate millions of members with high computing performance and reliability, while keeping costs and power requirements down.

Kaneva recently launched Dance Party 3D, the first virtual world-based, massive multi-player online (MMO) dance game where hundreds of thousands of people can simultaneously compete and win dance battles, spin playlists, party at clubs and even build their own 3D nightspot.

Dance Party 3D is the first game to support an unlimited number of players for game play and socializing, along with the added ability to explore a growing 3D world with thousands of virtual homes and hangouts. IBM System x ensures Kaneva will have enough computing power and memory to support this pioneering MMO casual game in a virtual world.

“As the 3D Internet evolves, we will see a transformation in how businesses use these environments to realize business value,” said Dave Laux, global executive for games and interactive entertainment at IBM. “Kaneva is an exciting alternative, bringing 3-D virtual world to audiences of all ages in a way that is safe for brands and is a natural extension for content distribution and social networking.”

IBM has a strong global focus on the media and entertainment industry across all of its services and products, serving all the major industry segments -- entertainment, publishing, information providers, media networks and advertising. For more information, visit http://www.ibm.com/media

About Kaneva A digital world of real friends and good times, Kaneva is the first to combine social networking and rich media with a 3D virtual world. Latin for “canvas,” Kaneva is the place to hang out and chat with friends together in 3D, design your own 3D home, explore thousands of places, and play games, music and videos inside a vibrant, modern-day 3D world.




Turner’s New Products Group Partners with Kaneva to
Create Virtual World Presence

TURNER BROADCASTING SYSTEM, INC., ATLANTA, GA - (October 8, 2007) - Turner Broadcasting System, Inc.’s New Products Group has signed a one-year deal with Kaneva to build and test virtual world extensions of its entertainment properties. The deal was announced today by Blake Lewin, vice president for TBS, Inc.’s New Products Group. The agreement will grant Turner access to Kaneva’s technology and tools to create and use Web communities and Virtual Spaces on the Kaneva Web site and in the virtual world of Kaneva.

Each Turner Web Community and corresponding Virtual World space inside Kaneva will be enabled with embedded video players for video streaming of select Turner network content. One of the foregoing Turner Virtual Spaces will be an external space that will link to the other Turner Virtual Spaces, as well as other areas within Kaneva’s Virtual World.

“Our exploration with Kaneva of virtual worlds is yet another example of Turner staying at the forefront of consumer technology trends,” said Lewin. “Through this opportunity, we hope to leverage the Kaneva platform to explore how users interact with our brands in a virtual world.

Christopher Klaus, founder and CEO of Kaneva added, “Turner is an ideal flagship media partner for Kaneva. Turner’s high quality programming and credibility is synergistic with our unique focus on delivering entertainment to the masses inside a virtual world. As a result of this partnership, we will provide entirely new ways for audiences to watch, participate and interact around their favorite TV programming.”

Kaneva, which is Latin for “canvas,” is a pioneering virtual entertainment world that unifies the 2D Web with a 3D experience. It is the first to integrate social networking, shared media and collaborative online communities into a modern-day, immersive 3D virtual world. Kaneva enables its members to hang out with their friends online and in 3D, share entertainment, express creativity and passions, and establish meaningful connections with others. For more information, visit www.kaneva.com or www.kaneva.com/news.

Turner Broadcasting System, Inc., a Time Warner company, is a major producer of news and entertainment product around the world and the leading provider of programming for the basic cable industry.

Turner’s New Product Group is responsible for developing and building new businesses that reflect the new media shift in advertising models, fragmenting audiences and consumption of media on a wide variety of platforms.




Dance Party 3D Rocks Your World:
Kaneva Launches World’s Largest Dance Game and Collector Game Cards, First Dance Game Inside a Virtual World

ATLANTA, GA - (September 25, 2007) - Everybody dance now! Kaneva, a rapidly growing virtual world with over 625,000 members, today launched Dance Party 3D, a free, casual game and social experience like no other. Kaneva’s Dance Party 3D is the first virtual world-based, massive multi-player online (MMO) dance game where hundreds of thousands of people from across the globe can simultaneously bust out cool moves on the dance floor, compete and win dance battles, spin hot playlists, party at amazing clubs and even build their own rockin’ 3D nightspot.

Kaneva’s Dance Party 3D is free to join and play. It’s the first game to support an unlimited number of players for game play and socializing, along with the added ability to explore a growing 3D world with thousands of virtual homes and hangouts.

“Kaneva’s 3D virtual world is full of fun, friends and exciting entertainment,” said Christopher Klaus, founder and CEO of Kaneva. “Today’s launch of Dance Party 3D is an expansion of our community’s love to connect, dance, compete, share music and build cool clubs.”

Players can join the party by signing up for free at www.DanceParty3D.com. In addition, starting today, consumers can purchase Kaneva’s first-ever collector game cards being sold exclusively in a major retailer’s stores nationwide. The series of four collector game cards, being sold at $10 and $25 denominations, are redeemed online for immediate access to the game and include bonus, exclusive virtual dance gear and bonus credits ($25 denomination only) that can be used to buy more virtual items in Kaneva.

Get the Party Started
Players start off by creating their unique 3D persona or avatar. With over 55 million possible options and new avatar fashions available daily, players can create a 3D self with their very own style. For the fun to begin, avatars teleport into one of the two new Kaneva clubs created to feature the game or into one of thousands of Dance Party 3D Clubs created by Kaneva members. Once inside a Dance Party 3D club, players are immediately part of the party and can step onto the dance floor to start battling other players. Players can also choose to be spectators, can watch and take in the action, chat with others, and cheer on their friends.

Be the Next Kaneva Dance Star
Limelight seekers can take center stage and execute the perfect disco or hip hop move in the ultimate dance contest. Players start off doing simple dance moves, but as keystrokes become more accurate and faster, the steps get more advanced and impressive. Mastering these keystrokes helps players move on to the next level and earn “flares” - special moves such as back flips or complicated spins sure to impress everyone in the club. A multi-colored scoreboard shows players where they rank among other dancers. Players can also upload their videos and photos on the Dance Party 3D site to attract fans and win prizes.

Create Your Own Dance Club
Kaneva is the first to give its community the ability to create and host their own 3D Dance Parties in their very own dance club. VIP booths, video screens, swanky bars, chic sky lounges, hip mood lighting...the club design options are limitless. Party hosts can feature their own music mixes and generate buzz with special promotions and dance contests – red carpet optional, of course. And if virtual partygoers rave about a sizzling hangout, the establishment moves up the leader board with an opportunity to gain recognition, earn Kaneva rewards and win prizes.

Calling all DJ’s: Become a Virtual Mix Master
Dance Party 3D also lets players bring their music passion to the turntable and become a DJ. Diverse genres – hip hop, rock, techno, salsa and country – let DJs create personal music mixes. If players submit their music mix and it gets enough raves, they’ll see their selections jump to the top of the playlist!

For more information and to join the party, visit www.DanceParty3D.com.

About Kaneva
Designed for fun and friends and the virtual you, Kaneva is a virtual world full of people, entertainment, homes and hangouts. Kaneva is the first to combine social networking, shared media and collaborative communities with an immersive 3D Virtual World built for the masses. Latin for “canvas,” Kaneva enables its members to express their real creativity and passions, and establish meaningful connections with others.







Kaneva Voted
Virtual World Category Winner At Under the Radar Conference produced by Dealmaker Media

-Conference Judges selected the Virtual World of Kaneva as the most innovative virtual world-

ATLANTA, GA – (July 10, 2007) – Kaneva, a virtual entertainment world unifying the 2D web with a 3D experience, was recognized as the most disruptive and innovative virtual world at the Under the Radar Conference produced by Dealmaker Media. Kaneva, which recently announced YouTube integration, demonstrated their web experience along side several other emerging virtual worlds including Doppelganger, Meez and Multiverse. The companies were judged based on their use of emerging technologies as well as for their new business opportunities for marketers.

After the virtual worlds demonstrated each site and technology the panel of judges, consisting of active Web 2.0 industry experts and an audience of early-adopters, were able to ask questions and offer feedback on business models and market opportunities. The panel also offered suggestions on areas for improvement, and how best to build up the virtual world audience. Following this process, the panel identified Kaneva as the clear winner among the competition.

Kaneva’s unique model offers consumers, upon sign up at www.Kaneva.com , a 2D social network Profile, a 3D persona or avatar and a virtual home in the 3D Virtual World of Kaneva. Members can customize their Profile, and create their Avatar using over 55 million different combinations of facial features, body types, and hair styles.

As members develop their Profiles, Entertainment and Communities, these areas are instantly “teleported” from the 2D Web into the modern-day 3D Virtual World. Members can then teleport “in-world” to explore and meet with friends in their 3D homes or in a 3D community hang-out. They can decorate their virtual homes to reflect their own style, play their favorite video on their virtual home TVs, listen to music on a 3D boom box, and even hang their real-life family photos on their virtual walls. To upgrade their home or buy additional items, residents can purchase Kaneva “credits” to get cool clothing, stylish furniture, or to buy virtual gifts for their friends.

Kaneva seeks to offer consumers and marketers alike an unrivaled experience that is engaging and oriented around 2D and 3D personal entertainment.

About Under the Radar by Dealmaker Media

Under the Radar began as an evening networking event in April 2003. After months of sold-out events, we were urged by our network of executives and VCs to create a full-day event: effectively a one-stop shop to evaluate and explore new business opportunities, partnerships, potential investments, and trends in several technology sectors. In 2007, IBDNetwork became Dealmaker Media, and Under the Radar continues to be one of the most respected and attended technology conferences in Silicon Valley.


About Kaneva

Kaneva is the first virtual entertainment world that unifies the 2D Web with a 3D experience. Built for the masses, Kaneva integrates social networking, shared media, and collaborative communities into a real-world, immersive 3D Virtual World. Latin for “canvas”, Kaneva enables its members to have fun, express their interests and passions, and establish meaningful, real connections with others. The company was founded in 2004 by Christopher Klaus, a highly regarded entrepreneur, Internet security pioneer and philanthropist, who previously founded Internet Security Systems.

Kaneva is a registered trademark of Kaneva Inc.
YouTube is a registered trademark of Google.






Kaneva First to Integrate YouTube™ Videos into the Virtual World

-Kaneva Residents Can Now Easily Add and Watch YouTube™ Videos Together on their Virtual Home Televisions-

ATLANTA, GA - (June 28, 2007) – Introducing a new experience for the over 35 million U.S. residents already watching video online, Kaneva today announced that YouTube videos are now available for synchronized viewing inside the Virtual World of Kaneva. The first, integrated Web 2.0 Virtual World, Kaneva has pioneered the extension of online social networking and media sharing into an immersive 3D world, providing an entirely new social entertainment experience for the masses.

On Kaneva.com, Profiles, Entertainment and Communities are instantly “teleported” from the 2D Web into a modern-day 3D Virtual World where each resident has their own virtual home and 3D persona or avatar.  With already thousands of TVs inside its virtual world, Kaneva’s seamless YouTube integration enables its members to watch, listen and share together their favorite videos and music. Now, with just a few clicks, Kaneva residents can easily add YouTube videos to both their Kaneva Profile on the web and to their virtual televisions in the Virtual World of Kaneva. Residents can meet with friends to watch their favorite videos together in 3D.

“We are redefining how online videos can be consumed and demonstrating our mission to embrace the Internet as a virtual hard drive for our community to tap into,” said Christopher Klaus, founder and chief executive officer for Kaneva. “We don’t want to put our community in a box and force them to live with what we feed them.  We want to empower our members to easily bring in and enjoy with friends their favorite media -- including video, photos, and games -- as another way to express their interests and connect with others.”

The Best of 2D and 3D: Everyone Gets a Kaneva Profile, Avatar and Virtual Home

Upon sign up at www.Kaneva.com , members get for free a 2D social network Profile, their own 3D persona or avatar and a virtual home in the 3D Virtual World of Kaneva. They can customize their Profile, and create their Kaneva Avatar using over 55 million different combinations of facial features, body types, and hair styles.

On the 2D Kaneva Web site, members can enjoy thousands of online videos, music tracks, photos and games. They can also upload and share their favorite media and connect with others through friend requests, private messaging, blogs and member forums.

In the 3D Virtual World of Kaneva, members can teleport “in-world” to explore and meet with friends in their 3D homes or in a 3D community hang-out. They can decorate their virtual homes to reflect their own style, play their favorite video on their virtual home TVs, listen to music on a 3D boombox, and even hang their real-life family photos on their virtual walls. To upgrade their home or buy additional items, residents can purchase Kaneva “credits” to get cool clothing, stylish furniture, or to buy virtual gifts for their friends.

About Kaneva

Kaneva is the first virtual entertainment world that unifies the 2D Web with a 3D experience. Built for the masses, Kaneva integrates social networking, shared media, and collaborative communities into a real-world, immersive 3D Virtual World. Latin for “canvas”, Kaneva enables its members to have fun, express their interests and passions, and establish meaningful, real connections with others. The company was founded in 2004 by Christopher Klaus, a highly regarded entrepreneur, Internet security pioneer and philanthropist, who previously founded Internet Security Systems. For more information, visit www.Kaneva.com.

Kaneva is a registered trademark of Kaneva Inc.
YouTube is a registered trademark of Google.






Kaneva Virtual Entertainment World Enters Into Open Beta

- All Members Can Now Go from the Kaneva Web to the 3D Virtual World of Kaneva -

ATLANTA, GA - (March 21, 2007) – Kaneva, a virtual entertainment world that unifies the 2D web with a 3D experience, today announced that visitors to the site (www.kaneva.com) can sign up and have immediate access into the 3D Virtual World of Kaneva.  This transition to open beta status follows a successful private beta initiative that began in January 2007. The Kaneva 2D web site has been live since June 2006. Kaneva is the first to integrate social networking, media sharing and collaborative communities into a 3D Virtual World built for the masses.

“We are opening up our doors and welcoming everyone to experience entertainment in an entirely new way,” said Christopher Klaus, Founder and CEO of Kaneva. “Anyone can now teleport themselves, their favorite media and their friends from the web into a modern-day, 3D world full of people, hang outs and entertainment.”

Being set in the modern-day, Kaneva encourages members to extend their real lives online and in-world, to share their interests and more authentically connect with others. Kaneva Profiles serve as the foundation for members’ unique virtual living spaces in the Virtual World of Kaneva. In addition, every Community on Kaneva gets a 3D hang-out in the Virtual World, enabling special interest groups to make more authentic connections in 3D.

Nick Gonzales, writer for the popular Web 2.0 blog, TechCrunch, commented in a March 17th article, A Place for 3D Friends, “The really interesting part is how Kaneva ties together their 2D and 3D worlds. Users can not only decorate their apartment with TVs and photo frames, but also fill those items with content from the site so that you could have your virtual friends over to watch your favorite viral video.”

In the Virtual World of Kaneva, a member can:

    * Create their own 3D home and decorate it with their unique style.
    * Easily customize their own Avatar (a 3D representation of themselves) to look just like them or their ideal self.
    * Have fun in 3D - watch and share their videos, photos and music in 3D. Host get togethers, chat with friends and play casual games.
    * Explore and hang out in public places like the mall, theaters, cafes, clubs and the beach.

To view photos of some of the best Community hang-outs and Member homes in the Virtual World of Kaneva as well as learn about the latest updates, visit www.kaneva.com/virtualworld.

Kaneva members maintain the flexibility to easily move back and forth from the 2D web to the 3D Virtual World of Kaneva. The Kaneva web site enables members to:

    * Create their own web Profile all about them.
    * Upload and share videos, photos, music and Flash-based games.
    * Browse thousands of other Profiles and make new friends.
    * Join or start Communities around their interests.
    * Interact with other members by raving (Kaneva’s voting system), tagging, and participating in forums.
    * Easily teleport in-world to meet up and have fun in 3D.

Kaneva will be continually expanding the Virtual World with new avatars, more virtual items and more in-world games and activities.

About Kaneva

Kaneva is the first virtual entertainment world that unifies the 2D web with a 3D experience. Built for the masses, Kaneva integrates social networking, shared media, and collaborative communities into a real-world, immersive 3D Virtual World. Latin for “canvas”, Kaneva enables its members to have fun, express their interests and passions, and establish meaningful, real connections with others. The company was founded in 2004 by Christopher Klaus, a highly regarded entrepreneur, Internet security pioneer and philanthropist, who previously founded Internet Security Systems. For more information, visit www.kaneva.com or watch our What Is Kaneva Video.

Kaneva is a registered trademark of Kaneva, Inc.



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Press Release Archive - 2008

Press Release Archive - 2007

Oct
10

IBM

Kaneva Takes Virtual World Mainstream with IBM

Kaneva, a rapidly growing digital world for the masses, today announced at the Virtual Worlds Conference that it has standardized on IBM (NYSE: IBM) servers to support consumers worldwide who want to blend social networking and entertainment in an immersive 3-D environment....

Oct
8

TBS, Inc.

Turner’s New Products Group Partners with Kaneva

TBS has signed a one-year deal with Kaneva to build and test virtual world extensions of its entertainment properties. The deal was announced today by Blake Lewin, vice president for TBS, Inc.’s New Products Group. The agreement will grant Turner access to Kaneva’s technology and tools to create and use Web communities and Virtual Spaces on the Kaneva Web site and in the virtual world of Kaneva...

Sept
25

Kaneva, Inc.

First Dance Game Inside a Virtual World and Collector Game Cards

Everybody dance now! Kaneva, a rapidly growing virtual world with over 625,000 members, today launched Dance Party 3D, a free, casual game and social experience like no other. Kaneva’s Dance Party 3D is the first virtual world-based, massive multi-player online (MMO) dance game where hundreds of thousands of people from across the globe can simultaneously bust out cool moves on the dance floor, compete and win dance battles, spin hot playlists, party at amazing clubs and even build their own rockin’ 3D nightspot.

Jul
10

Kaneva, Inc.

Virtual World Category Winner At Under the Radar Conference

ATLANTA, GA – (July 10, 2007) – Kaneva was recognized as the most disruptive and innovative virtual world at the Under the Radar Conference produced by Dealmaker Media. Kaneva, which recently announced YouTube integration, demonstrated their web experience along side several other emerging virtual worlds. The companies were judged based on their use of emerging technologies as well as for their new business opportunities for marketers...

Jun
28

Kaneva, Inc.

First to Integrate YouTube™ Videos into the Virtual World

ATLANTA, GA - (June 28, 2007) – Introducing a new experience for the over 35 million U.S. residents already watching video online, Kaneva today announced that YouTube videos are now available for synchronized viewing inside the Virtual World of Kaneva...

Mar
28

Kaneva News & Updates

Kaneva eNewsletter - Issue 1.1

Here’s your first Kaneva eNewsletter -- full of the latest happenings on the web and in-world. Every day we're adding new members and 3D places. Thanks for making Kaneva your virtual entertainment world.

Mar
21

Kaneva, Inc.

Kaneva Virtual Entertainment World Enters Into Open Beta

ATLANTA, GA - (March 21, 2007) – Kaneva, a virtual entertainment world that unifies the 2D web with a 3D experience, today announced that visitors to the site (www.kaneva.com) can sign up and have immediate access into the 3D Virtual World of Kaneva.  This transition to open beta...

See More >


Press Release Archive - 2006

Oct
24

Press release

Musicians Vie for the Top 10 in Talent Search on Kaneva

Over 700 Musicians Vie for the Top 10 in the How Down Is Your Sound? Talent Search on Kaneva - Thousands of Online Votes Cast and Still Counting, Celebrity Judges Ludacris, Dallas Austin, Sean Garrett and Block to Select Winner

Oct
24

Press release

Kaneva To Host Online Indian Short Film Competition

Social Entertainment World, Kaneva, To Host Online Indian Short Film Competition - Global Online Access to Independent Indian Films Boosts Awareness of Rapidly Growing Film Genre


  

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