Mar 1
Innovations Magazine
Welcome to My World
For Christopher Klaus and his burgeoning online 3D community Kaneva...
Feb 15
Emory Wheel
Emory Conference Discusses New Reality of Virtual Worlds
With graying hair, a grizzled face and a penchant for bow ties, Benn Konsynski, professor of business administration at Goizueta Business School, doesn’t fit the typical stereotype of an online gamer. But you should never judge a book by its cover: Konsynski takes his games very seriously and he isn’t the only one. In fact, on Monday, Goizueta was filled with a variety of people from across the nation academics, businessmen, tech enthusiasts and IT professionals who all share the belief that gaming is much more than child’s play. Video game enthusiasts flocked to the B-School for the public portion of a two-day conference entitled “Virtual Worlds and New Realities in
Feb 11
Atlanta Business Magazine
For Christopher Klaus and his burgeoning online 3D community Kaneva - as it as grown to some 800,000 members - that meant recently moving the office space to a 28,000-square-foot floor of an office building near the heart of Buckhead. As construction crews customize the space, housing just 50 staffers for now, the finishing touches are also underway in the virtual space, and growth is anticipated for both. Kaneva means canvas in Latin, and Klaus means it as a digital canvas, where members are free to create their own alter ego, their avatar, and ditto their environment. Create as in there are 400,000 options in creating one’s avatar, though all must take on human form. Similar to SIMS or Second Life, but with a counterintuitive theme of reality, Kaneva surely has a business model, which partnerships with Turner New Products and YouTube can attest. He describes Kaneva as more Facebook than fantasyland. There’s currency and transactions, competitions and multi-player activities. There’s profiles and friends, and there are rules.
Feb 1
Technique
Alum Klaus speaks to students about latest endeavors
On Tuesday, Christopher Klaus, a Tech alumnus and founder of Internet Security Systems (ISS) who made a fortune after selling the company to IBM, came to speak to members of the Tech chapter of the Association for Computing Machinery (ACM) as part of their Tech Talk series. Held in room 1447 of the building that shares his name, the Klaus Advanced Computing Building, he spoke to a small group of ACM members about his past and future endeavors. “I’m always glad to come back to share and contribute some of the lessons I’ve learned and talk about something I’m passionate about. It’s always exciting to ... see people on the cutting edge and exploring where [computing] is going,” Klaus said.
Jan 21
Linux Insider
Kaneva Mixes Social Networks, Virtual Worlds
Kaneva is a new breed of virtual world. It is entirely free of orcs, wizards and space tyrants -- and also refreshingly low on the sort of cyber-bores and silicon hippies who infest Second Life. Part social network, part 3-D chatroom, Kaneva.com is like the hybrid child of online "worlds" and social networking sites such as Facebook . In fact, it's difficult to imagine a site that fits the Internet trends of 2008 more perfectly.
Tech News World
Jan 20
TechLinks
Christopher Klaus moves virtual world into real space with help from Wm. Leonard & Co.
Christopher Klaus, one of Atlanta’s most successful entrepreneurs, has moved Kaneva, his 3D virtual world and the company that supports it, into larger offices in the Perimeter area with help from Wm. Leonard & Co., real estate specialists for high-growth companies. Kaneva engaged Wm. Leonard & Co. to help search for new office space, manage lease negotiations, and provide counsel regarding the logistics of the relocation. Christopher Klaus founded Internet Security Systems (ISS) in 1993, while he was a student at Georgia Tech. Thirteen years later he sold the firm to IBM for $1.3 billion. Four years ago he founded Kaneva to combine social networking gaming, media sharing, and interpersonal communication in a 3D virtual world. In a short time, Kaneva has attracted more than one million members. “I believe that virtual worlds will be the next fully immersive way that people engage with each other,” says Klaus. “We are in the infancy of this exciting new industry and are excited about the many opportunities to innovate, and to bring people together in ways that only a few years ago would have seemed like science fiction.”
Nov 28
TechJournal South
25 Most Influential People in Southeast Tech
TechJournal South selected 25 of the most influential people in Southeast tech in its Nov. print edition and their bios will be appearing online for the next few days. Today: Bobbie Greene Kilberg, CEO, Northern Virginia Tech Council; and Christopher Klaus, CEO and founder of Atlanta’s Kaneva.
Oct 29
Financial Times
Real life intrudes on the virtual world
“On the internet, nobody knows you’re a dog,” says one pooch to another in front of a computer screen, in the famous 1993 New Yorker cartoon. In the online worlds of World of Warcraft and Second Life, you can be a dog, elf or an orc, and nobody knows you’re a human. But the desire to don a virtual disguise may now be waning. In some of the newest virtual worlds, people are happier being themselves. Avatars are accurate representations of their owners and a right-click of the mouse over their characters can reveal their real name, age and interests. Video games have historically been the main influence for virtual worlds, but the new trend for real-life representation is being driven by social networking. “The next killer application to spread adoption mainstream of virtual worlds is going to be integration with social networks,” says Corey Bridges, executive producer at Multiverse, a creator of online-world software.
Oct 26
Atlanta Journal-Constitution South
Virtual meetings bring serious business to online worlds
Chris Klaus, the Atlanta Internet entrepreneur who founded Kaneva, a virtual social site where members can go to virtual dance parties, cruise virtual shopping malls and live in virtual homes, said that "you're never going to replace the face-to-face meeting. But maybe instead of flying around the country every week doing sales calls, there's a more efficient way to do some of it virtually." Klaus said he envisions the day when companies hold virtual meetings inside Kaneva or businesses and consumers buy real-world goods through virtual stores in the online fantasy world. But "we've still got a ways to go," he acknowledged. "I think virtual worlds generally are still a little more complicated than they should be right now." Clearly though, businesses are starting to bet on them.
Sept 29
Wall Street Journal Online
Power Tables: Rathbun's Atlanta
Rathbun's is one of three Atlanta restaurants owned by chef Kevin Rathbun. Located two miles from downtown amid the million-dollar Victorian homes in upscale Inman Park, Rathbun's serves a varied assortment of what it calls modern American cuisine. Recent Sightings: Christopher Klaus, founder of online security provider ISS Worldwide, talked with guests at table 52 about his social-networking site, Kaneva.
Sept 28
VH1 Game Break
Come To The Weekend Dance Party
It's Friday, and it's time to party. The folks at Kenova have a great online MMO game for you called Dance Party 3D in which you can bop the night away, become a dance star and even open a dance club. You can also become a virtual DJ and submit your own music mix to the party - hip hop, disco, salsa and more. Says the press release, it’s “a free, casual game and social experience like no other. Kaneva's Dance Party 3D is the first virtual world-based, massive multi-player online (MMO) dance game where hundreds of thousands of people from across the globe can simultaneously bust out cool moves on the dance floor, compete and win dance battles, spin hot playlists, party at amazing clubs and even build their own rockin' 3D nightspot.”
Sept 17
Family Circle Magazine
Kaneva featured in Family Circle: Teens on Screen
Baffled by what your daughter does on the computer with her avatars (i.e. online identities). She creates a virtual version of herself and interacts with other users. Check out these popular online worlds for teens: Kaneva, Whyville, Nicktropolis.
Aug 07
GARTNER
GARTNER: Corporate Use of Virtual Worlds Needs Careful Evaluation
Steve Prentice, a Gartner vice-president and distinguished analyst, said if companies were using such sites they should look to the more heavily moderated sites, such as There, Kaneva and Activeworlds.
The Atlantan
The Secret World of Chris Klaus
The wiz from his Atlanta office, an internet lord reigns over a magical, 3-D land you may not want to leave once you get there. Life could have turned out very differently for Chris Klaus. In 1994, when the shy, broke, 21-year-old, ex-pizza boy dropped out of Georgia Tech and moved into the spare bedroom of his grandmother's house in Roswell, few would have bet that Klaus was just years away from making his first billion dollars.
Jul 16
Online Reporter
3D Cyber Community Integrates YouTube
Online virtual network and media company Kaneva now makes YouTube videos available in its virtual world community. Kaneva's "Virtual World" is said to be the first integrated Web 2.0 virtual community, with 3D interaction in its social network and entertainment world.
Jun 28
Virtual Worlds News
Kaneva Integrates YouTube Videos into Its Virtual World
Kaneva today announced that YouTube videos are now available for synchronized viewing inside the Virtual World of Kaneva. On Kaneva.com, Profiles, Entertainment and Communities are instantly “teleported” from the 2D Web into a 3D Virtual World where each resident has their own virtual home and 3D persona or avatar. Kaneva currently has over 350,000 members and over 10,000 communities. By placing the 3D TVs inside the virtual world, videos from YouTube can play seamlessly and simultaneously across all the Kaneva members’ computers, say officials.
Jun 29
MediaPost
Kaneva Brings YouTube Into Virtual World
Jun 20
Earth Times
Virtual Worlds Provide a Needed Social Function
Chris Klaus, Internet pioneer and local philanthropist spoke recently at the CIO Roundtable Forum luncheon held at the Buckhead Club and sponsored by Paalam, Inc. Klaus, who sold his company, ISS (Internet Security Systems) to IBM and recently founded Kaneva.com, a Web based, social network and virtual world entertainment company, told the assembled group of CIO's and other executives that the growing use of Internet virtual communities actually enhances an individual's opportunities to interact with others and allows anyone to create an alternate life for themselves that may not be in the cards in real life.
Jun 12
Game Business Daily
Conquering the MMO Market
We've all heard the hype: Massively multiplayer online games, a.k.a. MMOs – persistent virtual worlds that players can simultaneously mix, mingle and/or adventure within 24/7 alongside literally thousands of fellow users – are the next big thing.
Apr 16
BusinessWeek.com
Digital Suburbia
Kaneva aims to bring social networking to a relatively cautious, upscale crowd more interested in making real-world connection than in building fantasies online. Think of Kaneva as Second Life meets MySpace, with a dash of Match.com thrown in - aimed not at tech-savvy teens but at a mainstream audience.
Apr 3
Jack Myers Media Village
KANEVA: Not a 'Second Life,' But a Richer First Life
If Second Life, with its steep learning curve and entrepreneurially-inclined community is a boutique (think 'H&M'), then Kaneva wants to be MACY'S - "the world's largest store." While Kaneva is Latin for "blank canvas," the
Mar 21
TheStreet.com
Second Life, and Maybe a Third or Fourth
One of the newest is Kaneva, which extends a profile system similar to News Corp.'s MySpace into a three-dimensional world. Kaneva, Latin for "canvas," certainly isn't as immersive as the world of Second Life, but its simple design and controls may draw a much larger, less tech-savvy crowd.
Atlanta Business Chronicle
Kaneva Open for Business, Fun
Kaneva has moved to open beta status, allowing users to sign up for immediate access into the 3D Virtual World of Kaneva. Atlanta-based Kaneva has simulated, interactive environments where users can own virtual property and play games. It also is a site to download and share media, like YouTube, and to interact with new friends, like MySpace.
Mar 8
1Up
GDC 2007: The Past, Present & Future of MMOs
Meanwhile, SL knockoffs are also getting huge, places like Kaneva and Hi Dee Hi. Users are already codifying things they need from these spaces: user content uploads and the ability to cash out and make real money.
Mar 7
Financial Times Online
Kaneva canvasses 3-D social networking
Virtual worlds ought to be an obvious extension for social networking sites – what could improve the experience more than sharing your videos and music in your virtual home with friends recreated in 3-D?
Mar 4
Atlanta Journal Constitution
Virtual online realms have changed gaming
A new generation of online games and successors to vast virtual realms such as "World of Warcraft'' and "Second Life'' will likely be the Internet's next big financial and cultural phenomenon, technology investing experts say.
Content Agenda
New Online Games Seen As the Web's Next Big Thing
The Technology Marketing Council taps Internet Security Systems founder Christopher Klaus to help put Atlanta on the national and world technology map.
Jan 22
Daily Report Online
Kaneva CEO Tapped to Help Put Atlanta on Technology Map
Dec15
Christopher Klaus' Virtual New World
Christoper Klaus is famous for co-founding Internet Security Systems Inc., which was bought this summer by IBM Corp. for $1.3 billion. These days, he spends most of his time in a fantasy world. The 33-year-old and his team of 18 prorgrammers have launched
Dec7
Central Park Media and Kaneva
Central Park Media and Kaneva Announce Anime Contest Winners
The trailers have been submitted, the voting has ended and the anime community has spoken. The winning team of Kaneva and Central Park Media's Otaku Invitational is Twilight Musuko with their tralier for Revolutionary Girl Utena, The Movie.
Oct27
Chris Klaus Keeps Creative Urge Satisfied with Online World Kaneva
Chris Klaus built a company from scratch, then saw it sold to IBM last week for $1.3 billion. Now, he has a world to build. Klaus, who founded Internet Security Systems while a student at Georgia Tech, is CEO and founder of Atlanta-based Kaneva
Oct26
Georgia Tech
Georgia Tech Opens Klaus Advanced Computing Building
Building to Accelerate Discovery of New, Innovative Technologies and Solidify Georgia Tech's Position as a Leading Institute for Advanced Computing
Oct24
CPI live net
Christopher Klaus on IBM and Beyond
Internet Security Systems (ISS) recently entered an agreement to be acquired by IBM for $1.3 b in cash, a deal expected to close by the end of the year. SAME talked with Chris Klaus, founder and chief security advisor at ISS, about what he plans to do next -- and it could involve an on-line virtual world he hopes you'll visit, too.